ISPRS Ann. Photogramm. Remote Sens. Spatial Inf. Sci., II-5/W1, 97-102, 2013
© Author(s) 2013. This work is distributed
under the Creative Commons Attribution 3.0 License.
30 Jul 2013
MoBiVAP Research Group, Computational Vision Group, Scientific Park at University of Valladolid Valladolid, Spain
Keywords: 3D GIS, Interaction, Augmented Reality, Serious games Abstract. In this work we develop a multiply interconnected system which involves objects, agents and interactions between them from the use of ICT applied to open repositories, users communities and web services. Our approach is applied to Architectural Cultural Heritage Environments (ACHE). It includes components relative to digital accessibility (to augmented ACHE repositories), contents management (ontologies for the semantic web), semiautomatic recognition (to ease the reuse of materials) and serious videogames (for interaction in urban environments). Their combination provides a support for local real/remote virtual tourism (including some tools for low-level RT display of rendering in portable devices), mobile-based smart interactions (with a special regard to monitored environments) and CH related games (as extended web services). Main contributions to AR models on usual GIS applied to architectural environments, concern to an interactive support performed directly on digital files which allows to access to CH contents which are referred to GIS of urban districts (involving facades, historical or preindustrial buildings) and/or CH repositories in a ludic and transversal way to acquire cognitive, medial and social abilities in collaborative environments.
Received: 29 Apr 2013 – Revised: 08 Jul 2013 – Accepted: 08 Jul 2013 – Published: 06 Dec 2013