Volume II-3/W5
ISPRS Ann. Photogramm. Remote Sens. Spatial Inf. Sci., II-3/W5, 417-424, 2015
https://doi.org/10.5194/isprsannals-II-3-W5-417-2015
© Author(s) 2015. This work is distributed under
the Creative Commons Attribution 3.0 License.
ISPRS Ann. Photogramm. Remote Sens. Spatial Inf. Sci., II-3/W5, 417-424, 2015
https://doi.org/10.5194/isprsannals-II-3-W5-417-2015
© Author(s) 2015. This work is distributed under
the Creative Commons Attribution 3.0 License.

  20 Aug 2015

20 Aug 2015

EDGE BASED 3D INDOOR CORRIDOR MODELING USING A SINGLE IMAGE

A. Baligh Jahromi and G. Sohn A. Baligh Jahromi and G. Sohn
  • GeoICT Laboratory, Department of Earth, Space Science and Engineering, York University, 4700 Keele Street, Toronto, Ontario, M3J 1P3, Canada

Keywords: Indoor Model Reconstruction, Geometric Reasoning, Hypothesis-Verification, Scene Layout Parameterization

Abstract. Reconstruction of spatial layout of indoor scenes from a single image is inherently an ambiguous problem. However, indoor scenes are usually comprised of orthogonal planes. The regularity of planar configuration (scene layout) is often recognizable, which provides valuable information for understanding the indoor scenes. Most of the current methods define the scene layout as a single cubic primitive. This domain-specific knowledge is often not valid in many indoors where multiple corridors are linked each other. In this paper, we aim to address this problem by hypothesizing-verifying multiple cubic primitives representing the indoor scene layout. This method utilizes middle-level perceptual organization, and relies on finding the ground-wall and ceiling-wall boundaries using detected line segments and the orthogonal vanishing points. A comprehensive interpretation of these edge relations is often hindered due to shadows and occlusions. To handle this problem, the proposed method introduces virtual rays which aid in the creation of a physically valid cubic structure by using orthogonal vanishing points. The straight line segments are extracted from the single image and the orthogonal vanishing points are estimated by employing the RANSAC approach. Many scene layout hypotheses are created through intersecting random line segments and virtual rays of vanishing points. The created hypotheses are evaluated by a geometric reasoning-based objective function to find the best fitting hypothesis to the image. The best model hypothesis offered with the highest score is then converted to a 3D model. The proposed method is fully automatic and no human intervention is necessary to obtain an approximate 3D reconstruction.