Volume II-5
ISPRS Ann. Photogramm. Remote Sens. Spatial Inf. Sci., II-5, 197-201, 2014
https://doi.org/10.5194/isprsannals-II-5-197-2014
© Author(s) 2014. This work is distributed under
the Creative Commons Attribution 3.0 License.
ISPRS Ann. Photogramm. Remote Sens. Spatial Inf. Sci., II-5, 197-201, 2014
https://doi.org/10.5194/isprsannals-II-5-197-2014
© Author(s) 2014. This work is distributed under
the Creative Commons Attribution 3.0 License.

  28 May 2014

28 May 2014

Virtual Reality: Developing a VR space for Academic activities

D. Kaimaris, E. Stylianidis, and N. Karanikolas D. Kaimaris et al.
  • AUTh, School of Spatial Planning and Development (Eng.), Thessaloniki, Greece

Keywords: Virtual reality, Panoramas, Education

Abstract. Virtual reality (VR) is extensively used in various applications; in industry, in academia, in business, and is becoming more and more affordable for end users from the financial point of view. At the same time, in academia and higher education more and more applications are developed, like in medicine, engineering, etc. and students are inquiring to be well-prepared for their professional life after their educational life cycle. Moreover, VR is providing the benefits having the possibility to improve skills but also to understand space as well. This paper presents the methodology used during a course, namely "Geoinformatics applications" at the School of Spatial Planning and Development (Eng.), Aristotle University of Thessaloniki, to create a virtual School space. The course design focuses on the methods and techniques to be used in order to develop the virtual environment. In addition the project aspires to become more and more effective for the students and provide a real virtual environment with useful information not only for the students but also for any citizen interested in the academic life at the School.